Fear The Boot

Episode 384 – destructive deconstruction


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Fear The Boot

Fear the Boot

St. Louis, Missouri

Description: Fear the Boot is an irreverent, roundtable discussion of tabletop roleplaying games. In this weekly show we debate game-related issues, offer advice for improving your game, and poke fun at the hobby

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Episode 384 – destructive deconstruction

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* (0:44) Down a few for Thanksgiving.

* (1:14) Hamlet’s Hit Points by Robin Laws. Tracking the story beats of an RPG.

* (3:37) How much game advice can actually be internalized and used.

* (8:58) An analogy from art theory about how the human mind compresses information into a usable form.

* (13:08) What Brodeur is internalizing for his current 5th edition game.

Hosts: Brodeur, Dan

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Bonus Episode 63 – KFTB AM

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* (1:54) John observes an uptick of socially competitive games at Gen Con. Are You a Werewolf. Junta. Coup.

* (7:15) Undertale and how it changed John's mind on merciless gaming.

* (10:05) Why Dan can't betray people, even when it's the intended mechanic of a game...

Episode 383 – finite choices

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* (0:27) When Fear the Boot turns into AM radio.

* (2:42) Giving away some metal Battletech dice. You can enter by leaving your plot idea for Battletech (or generic science fiction) on this website.

* (3:32) The Library Land Podcast...

Interview 38 – Vincent Venturella, part 2

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* (0:42) The value of simplicity, flat math, and limited modifiers.

* (5:10) The intentional lack of specificity in the 5th edition rules. The history of Anti-Magic Shell.

* (11:22) Are there any plans for setting material and the like?...

Interview 37 – Vincent Venturella, part 1

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* (0:35) Introducing Vince of Venture Land Games and The Narrative Game System.

* (4:44) Questions we collected from social media. In case you don't have the links you can find us at: Facebook, Twitter, Google+ (fan club or news feed), and our forums...

Episode 382 – established NPCs

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* (1:31) DruCon: the fan convention on June 3rd and 4th of 2016. You can find the Facebook group here and back the funding campaign here.

* (2:28) Using a well-established NPC in your game.

* (6:30) Why is the character there at all?

* (7:44) Know the character as a whole person...

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